Thursday, May 7, 2009

Virtual Fluids

Virtual fluids is something i have always failed to simulate well. I tried to create water using maya particles and i have made fluid object simulations like this ocean animation i made from a tutorial.



Fluid simulations always look nice and i wanted to add them to the list of effects i could do. So i downloaded RealFlow hoping it would help bridge the gap.

I picked up after effects and maya quite quickly but after i figured how to crate the object shapes and the particle and how to make them behave how i wanted i became stumped i will have to get some tutorials to help me get passed the wall i hit. Though there is a plcae for fluids in my FMP and they always look impressive i dont need the fluids so will continue working on this in my own time but will put it aside till me project is finished.

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